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Old Jul 17, 2011, 12:11 AM // 00:11   #521
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@Belz

People use Bone Minions for really two reasons:

1) Really fast recharge
2) Creates two targets instead of one

You won't see that many people use things like Shambling or Vampiric horrors as the primary minion on an MM bar because the recharges are just brutal.
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Old Jul 17, 2011, 12:30 AM // 00:30   #522
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@Squishy ftw: Symbolic celerity is to use SoLS, Leech Signet and Unnatural Signet(for Norgu) with FC as base attribute, also it is just 15e every minute ... it may be a problem in a heavy enchantment removal area though.

@madriel222: Would you believe me if I say that I never paid attention to the recharge time? 1 lvl 20 Shambling horror is WAY better than 2 lvl 16 bone minions imo. I though and looked for much harder stuffs ... I feel kinda stupid now, lol
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Old Jul 18, 2011, 03:54 PM // 15:54   #523
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Originally Posted by Belzebu View Post
@Squishy ftw: Symbolic celerity is to use SoLS, Leech Signet and Unnatural Signet(for Norgu) with FC as base attribute, also it is just 15e every minute ... it may be a problem in a heavy enchantment removal area though.
Unless you micro, heroes do not always renew symbolic celerity.

Quote:
@madriel222: Would you believe me if I say that I never paid attention to the recharge time? 1 lvl 20 Shambling horror is WAY better than 2 lvl 16 bone minions imo. I though and looked for much harder stuffs ... I feel kinda stupid now, lol
If your purpose is to hurt your foes with death nova, 2 level 16 bone minions do more damage sooner.
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Old Jul 20, 2011, 03:00 AM // 03:00   #524
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I've been tweaking my build and this is what I'm running with currently

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Old Jul 20, 2011, 04:35 AM // 04:35   #525
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I would like to know if anyone has a 7-hero team that works GREAT in FoW HM, like they have tried it and/or use it often and know it works great. I have some teams that work good, but they are slow (around 2 and a little hours). I know there are some that claim they can do it in 1:30 in Hard Mode but they don't say what skills etc!
Imo there should be a rule about if you brag about something you gotta show it xD
Thanks guys!
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Old Jul 20, 2011, 04:55 AM // 04:55   #526
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Hundred Blades is just meh.

If its an easy area, bring W/E Axe for most damage (DW spread ftw)
If its a harder area, go Dragon Slash SY Spam for good damage and lots of defense.
If its an area with a lot of enemies balling, go Earthshaker, and let your splinter weapon/midline worry about AoE. Hundred Blades causes scatter anyways.

----------

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Originally Posted by Lady Violante View Post
So I've been doing the new WoC stuff lately and my typical set up can't get past The Undercity in HM.

I'm running

3x discord necs
panic mes
inept mes
st rit
sos rit

and I'm a monk using an assassin's promise build with some prots.

What hero setup do you guys think would roll through this WoC stuff in HM? I've played with a paragon while I was doing UA, and his team of 4 energy surge heroes, SoS rit, and AotL MM made it a cake walk. Wondering if I could the same results without merc heroes and by playing just by myself with 7 heroes.
Because of all the AoE and massive enemy damage in WoC, it is more about player tactics than hero builds. Although your build could be tweaked, (I would say more AoE, but thats my opinion) they should be able to do WoC.

There is a great guide floating around on how to do difficult areas with only heroes, and outlines a few basic tactics you need.

My tips are always flag, use spirits to bodyblock at corners and ball up mobs, and micro any AoE you have cuz heroes are dumb (RoJ, Panic, etc)


When I did WoC on my rit I did:

Me as a SoS rit with armor of unfeeling (so spirits can body block)
A full out St Defensive rit (shelter, union, displacement were his only spirits)
*a note about this hero, he needs extensive Microing against difficult mobs. He wont use his spirits if there aren't any enemies in his aggro bubble, even if the team is dying. If its an easy group, just flag him near the fight and he will use spirits by himself (It doesn't matter if his defensive spirits die), but if its a harder group, you have to flag him back and micro the spirits manually.
A offensive SoGM rit with some resto skills
RoJ
RoJ
Panic
Ineptitude
AotL with Aeigis/Prot Spirit

Dedicated healers are overrated IMO. The ST rit can prot better than any monk, and the two smiters and SoGM have enough heals for the team.

Last edited by Pugs Not Drugs; Jul 20, 2011 at 05:07 AM // 05:07..
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Old Jul 20, 2011, 09:17 AM // 09:17   #527
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Originally Posted by Pugs Not Drugs View Post
Hundred Blades causes scatter anyways.
100b doesn't cause scatter, MoP does however so maybe you got confused by it.
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Old Jul 20, 2011, 04:29 PM // 16:29   #528
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Originally Posted by Outerworld View Post
100b doesn't cause scatter, MoP does however so maybe you got confused by it.
Yeah that was what I meant. HB damage is bad wihout MoP, but when used with it, it causes scatter. That is why I prefer Earthshaker in areas with heavy mobs.
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Old Jul 20, 2011, 09:09 PM // 21:09   #529
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Originally Posted by Pugs Not Drugs View Post
Yeah that was what I meant. HB damage is bad wihout MoP, but when used with it, it causes scatter. That is why I prefer Earthshaker in areas with heavy mobs.
MoP is an odd case really, from what I've seen only the target off the hex seems to scatter so at worst you would only lose the damage from MoP itself and not from 100b, Splinter and the rest.
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Old Jul 24, 2011, 12:30 AM // 00:30   #530
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Been running a whole lot of that lately. Started off with just running it to get survivor via FoW NM but now I'm using it for just about anything on my dervish. (vq, HM missions, ...)
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Old Jul 27, 2011, 06:07 PM // 18:07   #531
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Originally Posted by distilledwill View Post
For bogroots just make sure you bring multiple hex and condition removals. I'd bring foul feast on a MM and pure was mei ling on either a SoS or a defensive spirit pooper, particularly for Bogroots I might consider dropping a lesser condi removal on my monk too (dismiss is pretty solid). For hex removal; cure hex on a monk, convert hexes on an e/mo ether renewal prot and hex eater signet on a panic, ineptitude or energy surge mes will work wonders at keeping your team clean (hex eater might seem a bit risky due to touch range, but I don't run any melee so she's only ever in the backline and the AoE removal is super sexy when your casters are bunched). Then, as has been said, just fill the rest out with AoE damage and healing.

Be clever at pulling and you'll do fine.
Thanks much, this was actually great advice. Sometimes its harder putting a team together than one may think.
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Old Jul 29, 2011, 03:28 PM // 15:28   #532
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Originally Posted by Hooper287 View Post
I would like to know if anyone has a 7-hero team that works GREAT in FoW HM, like they have tried it and/or use it often and know it works great. I have some teams that work good, but they are slow (around 2 and a little hours). I know there are some that claim they can do it in 1:30 in Hard Mode but they don't say what skills etc!
Imo there should be a rule about if you brag about something you gotta show it xD
Thanks guys!
That would be nice, I second that
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Old Jul 30, 2011, 12:13 AM // 00:13   #533
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Ive been using the SoS, Sig of ghost, ineptitude, panic, 3 discord, im emo, and i cant do vloxen...help?
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Old Jul 30, 2011, 01:56 AM // 01:56   #534
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Are you using Frozen Soil?
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Old Jul 30, 2011, 03:53 AM // 03:53   #535
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That might be the reason >_>"
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Old Jul 30, 2011, 07:11 AM // 07:11   #536
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Originally Posted by Squishy ftw View Post


Been running a whole lot of that lately. Started off with just running it to get survivor via FoW NM but now I'm using it for just about anything on my dervish. (vq, HM missions, ...)
Looks like it would stand up pretty well, but I'd be concerned that you've only got one condition removal. I'd replace Blood of the Master on the MM for Foul Feast. You don't need it to keep minions alive between battles as you have Aura of the Lich and Masocism so they should have pretty high health to begin with - and if they die then they will just either explode in the enemies face or explode and create a jagged horror.

Either that or drop Pure Was Mei Ling on your Communing spirit dude for Dulled Weapon. It's great for party condi removal in a tight spot.
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Old Jul 30, 2011, 07:17 AM // 07:17   #537
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Originally Posted by Lawliet Kira View Post
Ive been using the SoS, Sig of ghost, ineptitude, panic, 3 discord, im emo, and i cant do vloxen...help?
Discord is meh. Bring a ST shelter rit and frozen soil on another hero or yourself to manage it better.
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Old Jul 30, 2011, 08:57 AM // 08:57   #538
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You need to be an AP caller with discord for it to run properly. Running four discord necros, dropped most conditions and hexes from their bars, and my role is to cover that part and call targets. Works miracles.
Without proper calling, yeah, discord is meh. Certainly not the best team build for 'let's just wait till heroes do the job' kind of people.
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Old Jul 30, 2011, 09:23 PM // 21:23   #539
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Im using the 3 nec,2mes,2rit combo,and im an emo, but should i be using emo even though AP caller is much more efficient for discord necs?
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Old Jul 31, 2011, 04:19 PM // 16:19   #540
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Quote:
Originally Posted by Hooper287 View Post
I would like to know if anyone has a 7-hero team that works GREAT in FoW HM, like they have tried it and/or use it often and know it works great. I have some teams that work good, but they are slow (around 2 and a little hours). I know there are some that claim they can do it in 1:30 in Hard Mode but they don't say what skills etc!
Imo there should be a rule about if you brag about something you gotta show it xD
Thanks guys!
Ask and you shall receive ...



Like I said though it could've been significantly faster. There're also a few tweaks here and there that can make the build better. If I were to do it again, I would certainly run three copies of Fall Back.

I should say though that super-fast runs are less a matter of builds and more a matter of individual skill, so if it's your first time playing for maximum speed don't expect to be really fast. Good luck
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